Actually, there is one thing that is an annoyance that I haven’t been able to resolve. I use dvorak as my main layout.
Sometimes games get the keyboard right and keys are remapped to qwerty layout (and typing still uses dvorak). This case works better than on windows, since playing a game there either required the game itself to recognize keyboard layouts (best case), or remapping the controls (annoying case), or switching to qwerty (frustrating for typing because I’m stronger with dvorak now).
But sometimes instead it does the opposite and remaps the qwerty bindings to dvorak. As in, even if I swap layouts, wasd are all over the keyboard instead of all together. I need to exit the game, swap layouts to qwerty on the desktop, then relaunch for controls to work properly (and then I can sometimes swap back to dvorak in game and they continue to work). Often, the next time I launch the game, I’ll forget to switch it but it will just work this time.
And sometimes it behaves like windows did where I can swap the layout in game and keys change as you’d expect.
I have no idea why it’s inconsistent between these three options or where the “preserve key location despite the layout” feature is even coming from. Anyone have any idea about this?
Is that method different from using the hot keys to swap layouts? Like can I tell it to always use that mapping for that game or do I need to remember to run it each time I play the game and then set it back after I’m done (or automate that)?