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Joined 18 days ago
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Cake day: January 9th, 2026

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  • I don’t know how to do a screenshot of the entire window that scrolls outside the view… i know skill issues. :D Well in Flatseal some relevant settings are X11 windowing system = ON, Wayland windowing system = OFF, Fallback to X11 windowing system = OFF. GPU acceleration = ON:

    • xlsclients returns “freetube”
    • With the enabled acceleration features using cmdline: “Media” activity is active (as soon as I play a video)
    • Without the extra features: “Media” activity is 0%

    Unfortunately if I enable Wayland (just reverse ON / OFF X11 and Wayland setting in Flatseal), the Media activity is unused. Following settings and results are…

    X11 windowing system = OFF, Wayland windowing system = ON, Fallback to X11 windowing system = OFF. GPU acceleration = ON:

    • xlsclients returns “” (empty)
    • With the enabled acceleration features using cmdline: “Media” activity is 0%
    • Without the extra features: “Media” activity is 0%


  • I don’t know why, but the shortcut in the “Start” menu of KDE does not longer start FreeTube… Its Command-line arguments is 'run --branch=stable' --arch=x86_64 --command=/app/bin/run.sh --file-forwarding io.freetubeapp.FreeTube @@u %u @@ . I have uninstalled FreeTube, deleted the shortcut so it is created from scratch and still does not start. It only starts from either commandline with regular flatpak command, or when I create a new shortcut with the arguments run io.freetubeapp.FreeTube --enable features=AcceleratedVideoDecodeLinuxZeroCopyGL,AcceleratedVideoDecodeLinuxGL,VaapiIgnoreDriverChecks,VaapiOnNvidiaGPUs



  • The sad thing is, they had support for Linux in the past. And I mean not only making the launcher run on Linux, but with Linux builds of games:

    OS X and Linux support

    In October 2012, GOG.com announced support for OS X. They included the previously Steam exclusive (OS X version) The Witcher and The Witcher 2, both made by CD Projekt Red. GOG.com gathered user feedback in a community wishlist, and one of the most demanded feature requests was support for native Linux games, which gathered close to 15,000 votes before it was marked as “in progress”.[20] Originally GOG.com representatives said, that there are technical and operational issues which make it harder than it seems,[21] however it’s something they would love to do, and they have been considering.[22] On 18 March 2014, GOG.com officially announced that they would be adding support for Linux, initially targeting Ubuntu and Linux Mint in the fall of 2014.[23] On 25 July 2014, Linux support was released early, and 50 games were released compatible with the operating system.[24]

    https://en.wikipedia.org/wiki/GOG.com#OS_X_and_Linux_support